Game Based and Adaptive Learning Strategies
Dublin Core
Title
Game Based and Adaptive Learning Strategies
Subject
Learning Strategies
Description
This book is designed to accompany a graduate-level instructional design course: Game-Based and Adaptive Learning, but could also be used for undergraduate teacher education or instructional design courses.
The original texts and material for this book came from the development of a course for Brandeis University as part of their MS in Learner Experience Design program. This material can be used to teach pre-service teachers, in-service teachers, and instructional designers about game-based and adaptive learning.
The original texts and material for this book came from the development of a course for Brandeis University as part of their MS in Learner Experience Design program. This material can be used to teach pre-service teachers, in-service teachers, and instructional designers about game-based and adaptive learning.
Creator
Carrie Lewis Miller, Odbayar Batsaikhan, Elizabeth Pluskwik,
Source
https://open.umn.edu/opentextbooks/textbooks/game-based-and-adaptive-learning-strategies
Publisher
Minnesota State Colleges and Universities
Date
2022
Contributor
Baihaqi
Rights
Creative Commons
Format
PDF
Language
English
Type
Textbooks
Files
Collection
Citation
Carrie Lewis Miller, Odbayar Batsaikhan, Elizabeth Pluskwik, , “Game Based and Adaptive Learning Strategies,” Open Educational Resource (OER) - USK Library, accessed October 14, 2024, http://uilis.usk.ac.id/oer/items/show/7677.